1.0
- Release

1.1 
- Fixed shotgun and Taurus bullet fire issue from server (behavior) side, it should sync with the client (resource) now
- Fixed M3 Shotgun bullet, now they spread and deals equal damage
- Reduced the lag by recreating the item textures, now they are 32x32 instead of 256x
- Fixed taurus random animation bug that would cause the gun to resize in the same size as the player
- Added new function commands to get guns and mag/ammo

1.2
- Reduced the lag by recreating the mag/ammo item textures, now they are 32x32 instead of 256x
- Modified the render controllers, now it won't show the damage overlay on guns but only the player
- Added draw animations for Taurus (pistol)
- Redid the mag animations for both first and third person
- Redid the bullet models and textures, now all guns share same model for the bullet
- Fixed P90 and Taurus bullet fire rate
- Taurus mag model was recreated
- Added walking/sprinting animations for all guns
- Added a way to enable/disable the recoil, you can enable it by using "/function recoil/enable" and disable by "/function recoil/disable" command in-game
- Added new AR gun, AKM with all animations and sounds
- Added new LMG (Light Machine Gun), M249 with all animations and sounds
- Added new AR gun, M4A1 with all animations and sounds
- Fixed bullet power/range for all guns

1.2.2
- Modified the bullet projectile behavior, now you get better accuracy when aiming with any gun
- Fixed watermark version error
- Fixed M3 Shotgun bullet not spreading bug

1.2.5
- Modified M4A1 Damage, now AKM have higher damage than M4A1
- Updated item format to work with Minecraft Bedrock v1.16.100
- Fixed render controllers and shortnames errors that was introduced in 1.16.100
- The red cursor while playing addon was removed, bug caused because of 1.16.100
- Synced item cooldown with the client animations
- Fixed invisible magazine bug
- Now you can get guns or magazines from your creative inventory

